You Must Read

4 Comments

  1. Thank you so much for sharing this collection, I’m also a 3D enthusiast, I dedicate as much time as possible to Blender and Maya but I’m still a beginner

    1. Dear, first give your time to Maya or Blender not both, Pick one software for 3D Modeling and keep practice, For Texturing, learn the basic and stick with one texturing software. In the End, skill matter, focus on skill not software

      1. I focused more on blender even if Maya seems like a small step forward for character creation, then it’s true that it depends a lot on how you use it. Which texturing software to complement Blender do you suggest?

        1. If you have a budget, you can use any texturing software. However, Substance Painter is an industry-standard, easy-to-use texture software.

          If you don’t have a budget use Blender Material or Armor Paint its free.

Leave a Reply

Your email address will not be published. Required fields are marked *